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tuantuanlee

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  • in reply to: About API(bbFetchAudio) #226731
    tuantuanlee
    Participant

    Is there any special processing for 4096 32-bit floating point data before play it by the Windows waveout API?

    in reply to: About API(bbFetchAudio) #226692
    tuantuanlee
    Participant

    Thanks!

    I have called the Windows waveout API.
    My program can play the audio file recorded by Spike now.
    But,it can’t play the audio data retrieved by bbFetchAudio.

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